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<?xml-stylesheet type="text/xsl" href="http://classactionlawtoday.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Electronic Arts: Monopolizing the market to drive profits with Madden NFL?</title><link>http://classactionlawtoday.com/blogs/hbsslaw_classactionlawsuitsblog/archive/2009/08/14/electronic-arts-monopolizing-the-market-to-drive-profits-with-madden-nfl.aspx</link><description>By Steve Berman Exclusive agreements. Inflated pricing. Strong arming competition. It reads like a scene out of the 1920s mob era. Unfortunately, it’s the reality of a recent lawsuit that involves Electronic Arts Inc. and its alleged manipulation of the</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20917.1142)</generator></channel></rss>